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Sunday, April 26, 2020

Release 5: Embodiment

This is a large update which adds the next tier of upgrades, more content to the early and late game, and numerous interface improvements.  Note that saves and parties from the last version will not be compatible with this one.

As always, the feedback has been useful in improving the game, and more is always appreciated.  Enjoy!

  • Content: Added the fifth upgrade tier, which consists of several new Commander modifications.
  • Content: The new upgrades will allow your Commander body to break some Vulnerabilities.  The game tracks the conditions in which Vulnerabilities were broken so that, for example, it will remember that you deflowered each of the Chosen personally instead of using your Thralls.
  • Content: A new event has been added on Day 30.  Scoring and cheat activation have been moved and adjusted accordingly.
  • Interface: Minor changes to the Psychic Reading profiles to clarify which Vulnerabilities are broken in which ways.
  • Interface: Hotkeys can now be used to input actions during battle.  See the attached text file for a list of hotkeys.
  • Interface: Hovering the mouse over a button in combat will now show a tooltip indicating the button's effects and its hotkey.
  • Interface: During a replay of a file with written commentary, the spacebar may be used to skip through battles.
  • Interface: Evacuation and extermination are now shown with progress bars.  The amount completed, the amount that will be completed assuming no surrounding or capturing, and the amount that can theoretically be completed if all the Chosen use the Blast action are all shown.
  • Interface: The names of the actions taken by the Chosen are now displayed.
  • Interface: The dark colorscheme is now the default option.
  • Interface: Added the option to use a larger text size.
  • Interface: When the player has the ability to buy a Commander but has not yet done so for the coming battle, the button is highlighted in yellow.
  • Balance: When multiple Core Vulnerabilities are broken in a single battle, the corresponding scenes will now happen on the same day.
  • Balance: Upon the first time reaching Lv 2 circumstance damage against the Chosen strongest against that circumstance, the player is granted +2 bonus Evil Energy.  This can make 1-cost Commanders useful even early in the game.
  • Bugfix: The tutorial will no longer get confused by the existence of the commentary system.
  • Bugfix: The damage bars will no longer loop for values above 10 trillion.
  • Bugfix: The multiplier summary will no longer display incorrect values when very high multipliers are involved.