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Tuesday, November 29, 2022

Release 36: Elucidation

This was intended to be another quality-of-life-focused update, but it ended up including one very important gameplay addition: items!  At the start of each campaign run, the player will be randomly granted one of eight items.  These items each have abilities which can strongly influence the player's strategy for the first several days of the loop.  My hope is that this will make early campaign mode less boring and monotonous, but the long-term plan is for the player to be able to accumulate more and more items throughout a campaign mode playthrough.  The main menu has been slightly restructured to accommodate for this, and both the scene viewer and the item browser can be found within the new Archive option.

On the quality-of-life front, the portrait sidebar has been expanded to include another window which shows the subject's full name, damage stats, and current situation.  Once the Psychic Reading upgrade has been bought, the out-of-combat version of the window will show the subject's overall corruption status at a glance.  A third option has also been added to the violence toggle, so that the options are now Mild (tickling), Moderate (severe injuries replaced with bondage and other more "kinky" abuses), and Extreme (the old default option).

Consistency between campaign loops is a bit better now, as Chosen returning from previous loops will now properly take into account their prior corruption when progressing relationships with their new partners.  Chosen with pre-existing Core Breaks (both in campaign mode and as custom Chosen in single play mode) will have new intro scenes which bring up what happened to them and cause their relationships to immediately progress accordingly.  Meanwhile, Chosen with Core Distortions from previous loops will experience a sort of "repeat" of their Core Distortion scene as soon as all three Chosen are present.

There's not much actual new sexual content in this update, but there is one added vignette commissioned by Kalloi.  This one takes place between two heavily-corrupted Chosen: one Impregnated and on the Aversion path, with the other Hypnotized and on the Negotiation path.  They also need to have a friendly relationship, so it's a bit tricky to trigger, but I think it does a pretty good job of showcasing how twisted they've become by that point.

Finally, fans of custom portrait packs should be happy to hear that there have been some major additions in the last month.  Kalloi's pack has received significant updates, both to the portraits themselves and to the side content.  A new AI-generated pack, "Patience," has also been added, and this one is notable for including some sex scenes involving the girls depicted therein.  Finally, I've started replacing some of the images in the default pack with higher-quality versions.  For fans who are interested in making their own packs, I've also included a text file in the main portrait folder which goes into detail regarding which folders correspond to which personalities and which subspecies.

For the next update, I plan to significantly expand the item system, adding a wide variety of items which can be collected throughout a campaign mode run.  I also want to add a bunch of new options to custom sex scenes, so there should be plenty of new content of both the gameplay and sexual varieties!

Click here to download.  Mirror.

  • Content: The default violence option now contains less extreme content.  The old content remains accessible in the new high violence setting.
  • Content: When starting a new game in campaign mode, the player will be granted one of eight items, each with its own gameplay-affecting ability.  Previously-seen items can be viewed using the Archive on the main menu.
  • Content: Added new introduction scenes for Chosen who start a loop with Core Vulnerability Breaks.
  • Content: Replaced the old default portraits for Crown, Basis, and generic horsegirls.  The old portraits can still be found in the Legacy pack linked in the blog sidebar.
  • Content: Added one new vignette.
  • Interface: A new sidebar has been added which displays Chosen combat stats during combat.  Once Psychic Reading has been purchased, the sidebar will display overall corruption status while out of combat.
  • Interface: The F11 key can now be used to toggle borderless fullscreen for the game.
  • Other: Returning Chosen in campaign mode who suffered a Core Distortion during a prior loop will now go through the Core Distortion post-battle scene with their new team as well.
  • Other: Added information about the bonuses of Distorted Forsaken to the Forsaken reference file.
  • Bugfix: Chosen who start a loop with Core Vulnerability Breaks will now immediately gain the proper relationship points with the corresponding Minor Vulnerability Chosen.
  • Bugfix: Using the Forsaken Tempt action during the final battle will no longer improperly reset the target's HATE and INJU before the PLEA defeat threshold has been reached.
  • Bugfix: Cheating to change a Forsaken's species will no longer get stuck on Superior.
  • Bugfix: Changing an existing campaign custom Chosen's species will no longer cause all changes starting at that point to fail to be saved.
  • Bugfix: Returning Chosen from previous loops in campaign mode will no longer be counted twice for achievement purposes.
Release 36b:
  • Bugfix: Resolved one instance of the old extreme-violence text displaying under the moderate-violence setting.
  • Bugfix: Viewing Chosen profiles before the first battle will no longer crash the game.
  • Bugfix: Backing out from the single play custom team creation menu will no longer crash the game.
Release 36c:
  • Bugfix: Resolved an issue with achievement calculation which could cause a crash at the end of a campaign loop.