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Saturday, June 27, 2020

Release 7: Adaptation

This is a large update which implements the beginning of the endgame.  It adds the third tier of corruption, which is like the first tier in that it causes the Chosen to start using more powerful, more sinful abilities.  This generates large amounts of Evil Energy, but because not all the purchasable upgrades have been added yet, there's a lack of things to spend that Evil Energy on.  As a result, this update represents a temporary difficulty spike, and players should consider it a victory state to break even three or four of the vulnerabilities in a single playthrough.  Note that the Chosen never start with this tier of vulnerability already broken.

The core vulnerability break scenes are also much more severe than the previous ones, with the Chosen outright assaulting each other to make themselves feel better.  This can result in chain reactions where all lower vulnerabilities of the same type are broken (e.g. one deflowering another), which produces even greater amounts of bonus Evil Energy.  Each scene has quite a few variants depending on what's already broken and what's not.

A minor addition that bears mentioning is the "Bitter Enemies" and "Unbreakable Friendship" relationship states.  When two Chosen grow so loving or so hateful that there aren't enough scenes left in the game to reverse their relationship, the effects of their relationship grow much stronger.  This calculation takes the not-yet-implemented fourth corruption tier into account, so it won't necessarily be seen in a complete playthrough yet, but it can now appear for the first time.

Finally, this isn't directly related to the development of Corrupted Saviors, but I'd like to thank the Anon that recommended Slay the Spire to me.  Its design has proven very enjoyable and thought-provoking.

Click here to download.  (Mirror)

  • Content: Added the third tier of corruption, activated at very high trauma levels.  In addition to the usual corruption content, this tier enables new moves for the Chosen, significantly changing the flow of combat.
  • Content: Added some more extreme sex scenes that happen when one of the new core vulnerabilities is broken.  Breaking more than one or two of the new vulnerabilities on a single character is currently very difficult, so players who are just interested in seeing the new scenes may find it easier to load a lategame save from the previous version.
  • Content: Added a toggle to allow regular female Chosen to become futanari upon third-tier Innocence break.
  • Content: Added "Bitter Enemies" and "Unbreakable Friendship" relationship statuses.
  • Balance: Saves loaded from previous versions now reset high scores and automatically activate early cheats.  A cheatless run against an old party can still be attempted by exporting the playthrough and loading the Day 1 save.
  • Balance: Updated Chosen AI to be more reasonable in general.
  • Interface: The Suppressor and Defiler upgrades in the Commander menu now show which circumstances are inflicted.
  • Other: Updates to the tips and guide to explain the new gameplay elements.
  • Other: The Male/Female/Futanari shifting setting in the main options menu now applies to all saves, regardless of that save's initial setting.  This may be used to change the setting in the middle of a playthrough.
  • Other: Various fixes to cases where male Chosen were being referred to as female and vice versa.
Release 7b:
  • Bugfix: Menus will no longer stop working when they have too many buttons (however, you may need to resize the window to see them all - a more permanent fix is incoming).