This release introduces the final of the species-based boss fights: Wisdom, the leader of the Elemental Chosen! With this, campaign mode is almost complete. There are no species or bosses to be unlocked after beating Reason and Wisdom. All that's left is to implement the final battle and the alternative story routes (which will involve a few new unique mechanics and boss fights once we get there).
The battle against Wisdom will begin to appear in campaign mode as an option 5 loops after you've defeated Love, which means that the soonest you can face her is Loop 20. Of the two boss fights, Wisdom is definitely the easier one. However, you'll be in a much better position in later loops if you prepare for a tough fight before taking her on.
Without spoiling too much, I can say that corrupting Wisdom isn't a binary thing. The further you're able to push her, the more you'll get out of her as one of the Forsaken. In principle, you can make her as strong as you like by corrupting her more and more. In practice, there aren't currently any further unique mechanics after you acquire the "Energy from Other Universes" Forsaken trait, and everything after that just makes the numbers larger. Depending on player interest, I might add more stages and rewards to the boss fight, but the fight as its stands is already 'complete' in the sense that there's really no point in fighting her past the current end of content.
Next up, I'm going to be working on the finale of campaign mode, but I'm also going to be shifting focus toward fixing longstanding bugs and balance issues, and improving how well the game runs now that I can be more confident that new mechanics aren't going to spoil any code improvements I try to write. A bit of this has already made it into the current update (players should find that the shop screen runs much more smoothly now), and I'm hopeful that the game will become much easier to enjoy in the coming months.
Click here to download. Mirror.
- Content: Added the Wisdom boss fight to campaign mode after Love has been defeated.
- Content: Added Wisdom's portraits to the default portrait pack.
- Bugfix: The "Siphon" Forsaken Defiler action's button will now correctly appear.
- Bugfix: Fixed an error when displaying building costs under Reason's Distortion traits.
- Bugfix: Corrected an off-by-one error when determining the Omelette du Malefice Evil Energy bonus.
- Bugfix: Resolved some incorrect behavior when using the Abrogation Resonator after the first turn of battle.
- Bugfix: Reason's Operation: Extreme Violence Application will no longer crash the game.
- Bugfix: Humanoid Demon Commanders will now display the appropriate portrait for their gender.
- Bugfix: Resolved an error when attempting to progress past Reason's loop in campaign mode.