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Sunday, February 27, 2022

Release 27: Specialization

With this update, it is now possible to use the final tier of training actions on your captive Forsaken.  In addition to being a very efficient way to increase their expertise and manipulate their combat styles, these training actions also have unique effects that can be beneficial to the current loop in campaign mode, and they also unlock the ability for Forsaken to use powerful defiler abilities in the middle of a capture.

Content-wise, Forsaken defiler actions make up the bulk of the added text for this update.  Activating them has the same requirement as regular defiler actions (10k circumstance damage).  This is generally only practical to achieve in the last few rounds of the battle, and as a result, the number of turn-by-turn variants you'll see for any given Chosen-Forsaken matchup is pretty small.  But I put a lot of effort into adding unique descriptions and dialogue for each possible Chosen personality, Forsaken personality, Forsaken corruption state, and personal relationship between the Chosen and Forsaken (including the new "Obsession" relationship state), particularly when the Forsaken ends up being the first to break the Chosen's Vulnerability.  I hope that everyone will enjoy pitting lots of different combinations of Chosen and Forsaken against each other!

In addition to the regular four defilers, you can also give Forsaken who were broken using a Distortion path a couple of unique defiler actions with their own special rules.  Forsaken who fell to Temptation can help Tempt fresh Chosen in turn, and this is a particularly powerful option because it can be triggered in the middle of a commander capture (unlike the regular Tempt option, which requires you to let them escape and then surround them again).  Meanwhile, Forsaken who fell to Aversion can add their victims to a Defiler+ action in order to create an orgy, even if the victim isn't on the Aversion path herself.  These options should make Forsaken more powerful in the lategame.

This update also adds another face to the default portrait pack, and Kalloi's portrait pack has also gotten some significant updates.  The next update will add some more new ways to play with your Forsaken, so look forward to it!

Click here to download.  Mirror.

  • Content: Added the last tier of Forsaken training actions.
  • Content: Added the ability for Forsaken to use their own version of defiler actions.
  • Content: Added one new face to the default portrait pack.
  • Balance: Adjusted the modifiers early Forsaken training actions apply to later ones.
  • Bugfix: Exiting Chosen team customization prematurely will no longer crash the game.
  • Bugfix: Resolved a crash that could happen at the end of a campaign loop.
  • Bugfix: Hypnosis Commanders will no longer sometimes cause a bugged Innocence Break state.
  • Bugfix: Corrected some errors when displaying campaign achievements.
  • Bugfix: Resolved an issue where Forsaken relationships would break

12 comments:

  1. Well, this update is real fun! Loving the defiler actions, nice and sexy.

    Also an interesting challenge with us having to use the training action for them on the first turn, meaning they have to consent to it.

    Wish there was more ways to manipulate corruption, maybe a way to remove some, or push corruption around, ie from disgrace to hate ect. But a solid update as always. Looking forwards to the next one for more forsaken fun!

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    1. The decision to make corruption a one-way track is very much a deliberate one. I'm not completely opposed to having some sort of way to reverse it, but it would have to be a very special thing with its own irreversible trade-offs. I think it's very important that when you increase a Forsaken's corruption parameters, you're taking something from her that can never be given back.

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  2. Well after a little more playing, I've come to realise that I wish there was a way to empower weaker forsaken.

    Or I wish there was more ways to grab chosen out of the air, because Forsaken can't do that yet... despite being able to fly just like chosen.

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    1. More combat options and traits for Forsaken are planned, with aerial captures being one of them. But it's something that'll have to be applied very carefully. After all, because Forsaken can capture unlimited times, the only thing that stops them from extending the fight forever is the inability to grab flying Chosen.

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  3. filthyGaijin in your code, I'm not Japanese, but I know enough to know what that means, pretty offensive.

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  4. Well I guess the banner of your blog warned about this. BTW do you think the changes in my csbreedmod fork are of use? IMO the code becomes more readable using tags.

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    1. It's certainly more readable. As to whether they're of use to the development of my branch, that's harder to say. I'd like to do a major refactor of a lot of the more poorly-written code at some point, but trying to manage that at the same time as a content update is out of the question.

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    2. Some of the patches list search replace rexexps I used in vim for the conversions, maybe that's more of use at a later time then the patches themselves as these become unmergeable soon.

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    3. I meant in the commit message

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    4. That could certainly be useful! I'll add a note to check it out once I'm focusing on code cleanup.

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  5. Feel free to add the link to the portrait pack I've made here

    https://workupload.com/file/H6qfwFYQVAv

    ReplyDelete
    Replies
    1. Thank you for offering, it's a great pack! However, because I'm making money from Corrupted Saviors, I'm hesitant about adding links to artwork and photographs from people who haven't explicitly consented to it. I think there's probably a decent case that it'd fall under fair use, but I just want to avoid the possible headache of dealing with anyone who isn't happy to have their likeness used in a game like this.

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