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Sunday, July 30, 2023

Release 44: Metamorphosis

The focus of this update was the expansion of the body asset size system introduced in the last update, but there's a bunch of other content and balance adjustments as well.  Body dimensions can now be customized, and there's a new optional system for Forsaken where the body shift can be accomplished in-game by fulfilling certain missions against the Chosen.  These missions can be used to expand your Forsaken's assets to hyper-proportioned sizes.

These sizes will be reflected both in the flavor text and, if the appropriate cheat setting is turned on, in their combat performance.  There's a new sub-menu in the options menu where the player can look at all the size-associated combat modifiers and toggle them separately.  Most of them increase how much damage your Forsaken deal, so they make the game a bit easier.  But even for players who prefer to play without reduced difficulty, the damage modifiers and flavor text will still apply to custom sex scenes.  Penetrative actions in particular can turn out very differently depending on the relative sizes involved.

On the gameplay front, the main addition is the ability to "skip" certain campaign loops by fulfilling some special conditions.  These conditions are listed in the new "campaign map" file included with the download.  They aren't easy, and they mean skipping some opportunities to add Forsaken to your roster, but the bonus Influence points (for generating powerful items) may be worth it.  If every possible loop skip is taken, then the Loop 10 boss fight will be only the 5th loop of the campaign.  For any players who have been intimidated by the prospect of starting a long campaign playthrough, this might be a good time to try it out.

There's also been a slew of balance adjustments, most notably to the three weakest campaign starting items.  Unicorn Lard and Inferno Pepper simply grant more energy later in campaign mode, while Tomorrow's Newspaper has been completely reworked to make Demon Commanders and their associated upgrades more attractive.  See the changelog for the rest of the changes.

Finally, there's also been some more commissioned flavor text added to the game.  Kalloi's Negotiation vignette chain which a lot of players have seemed to enjoy has had its conclusion written and added.  The subscriber Elmsdor has also commissioned some more variants to the Tempt moves in combat (including both surrounded variants with Thralls and a variant when captured by a Tempted Forsaken).  These commissions both involve some changes to the Chosen's wardrobe, and while the game currently doesn't have the ability to make these changes persistent, that's exactly what I'm going to be working on next month.

The main focus of the next update will be the clothing system overhaul.  I've gotten a lot of requests from players wanting to make custom Chosen with as much detail in their flavor text as the default Chosen, so this should give them all that and then some.

Click here to download.  Mirror.

  • Content: Added height and orifice depth to the list of body traits.
  • Content: Added body asset size customization.
  • Content: Added Forsaken body customization missions.
  • Content: Added a cheat toggle which causes body traits to affect Forsaken damage.
  • Content: Added "secret" loop-skipping routes to campaign mode.
  • Content: Added one new vignette.
  • Content: Added some new flavor text variants for Surrounded Tempt and Forsaken Tempt.
  • Balance: Unicorn Lard and Inferno Pepper now grant Evil Energy depending on the number of items owned.
  • Balance: Tomorrow's Newspaper reworked to provide much stronger and more consistently-useful bonuses.
  • Balance: Demon's Food Cake now grants a larger flat daily Evil Energy bonus after any number of Total Breaks have occurred.
  • Balance: Low expertise can no longer decrease Forsaken damage below half the base value.
  • Balance: Forsaken combat styles which deal three types of circumstance damage are now a bit stronger.
  • Balance: The basic Chosen move "Rally" is now stronger.
  • Balance: The damage decrease from multiple Chosen using the basic move "Distract" is now multiplied rather than added (making it a bit weaker).
  • Bugfix: Forsaken with the "childhood friend" relationship will no longer crash the game when trying to print certain dialogue lines.
  • Bugfix: Chosen sex stats will no longer be incorrectly incremented by some actions.
  • Bugfix: Resolved some cases of Chosen incorrectly reporting the takers of their virginities.
  • Bugfix: The game will no longer fail to generate some combinations of personal relationships.
  • Bugfix: The game will no longer crash when certain Chosen personality combinations experience their first Rampage on the same day.
  • Bugfix: The Showy Publicist Forsaken Punisher position will now inflict the correct amount of ANGST.
  • Other: Included a campaign map file to the game download which lists "secret" routes and other loop-specific information.
  • Other: It is now possible to waive the extra action normally granted by Networked Consciousness.
  • Other: The portrait system can now display animated gifs.
Release 44b
  • Bugfix: Resolved a coding error that was causing Chosen to take less trauma damage than they should.
Release 44c
  • Bugfix: All variants of the Day 45 event will now actually give the amount of Evil Energy displayed.
  • Bugfix: Victory will no longer sometimes incorrectly escape to the sky after using To The Limit when captured before extermination was completed.
  • Bugfix: Wild Hunt will no longer sometimes stop a 1-turn Orgy from triggering Aversion when the Aversion requirement is only 1 round.
  • Bugfix: Resolved a crash that could happen during a personal meeting with Chosen or Forsaken.

11 comments:

  1. Hello! Have been a player for a long while! There seems to be a bug where custom teams with Reign's Pantsu will lock up and repeat lines endlessly when the second Chosen arrives.

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    1. Thanks for the bug report. I wasn't able to reproduce this bug, so it's probably related to some custom setting on one of the custom Chosen. Any further information (or an upload of your save file) would be very welcome to help track down what's happening.

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    2. I ran into the same bug - standard single play with a full custom team, as soon as the second Chosen shows up, she gets locked in an infinite action loop. Here's the custom roster file: https://ufile.io/37z2wjlk

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    3. Beat me to it, can confirm this is happening to my runs as well.

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    4. I forgot to mention it in the changelog, but this was a bug related to custom Chosen in general. It should be fixed in R45.

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  2. As far as Forsaken tempt and tempted Forsaken, is this referring to Forsaken trained to use tempt or to Forsaken that were beaten with it? Forsaken tempt sounds like the move when used by Forsaken, but tempted forsaken sounds like it applies to the Forsaken themselves like if they were targeted with it as Chosen.

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    1. I probably should've been more specific - it's just Forsaken who use Tempt. But only Forsaken who were targeted with Tempt as Chosen can be trained to use Tempt, so it's not too far off.

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  3. Hello, I have a bug report. I am unable to use 'tempt' in the last battle of loop 2 despite having more pleasure than is required. I have also noticed that the chosen in question only uses begging, service, and hiding, properly avoiding violence, and I was able to use tempt the day before, but it shows that T1 morality is broken on her stat screen, in addition to showing the next 'break' is to Inseminate her. It is really weird.

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    1. Huh, okay, I got it to work, but only by going way higher than the advertised pleasure requirement. Weird.

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    2. Boy I wish I could edit these...anyway, I also realized it only worked while I used a commander to capture her while she was flying. Thought it might be relevant.

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    3. I tried to figure out what could be causing this, but I wasn't able to reproduce the bug. Needing a much higher PLEA score in order to Tempt in the final battle is normal (because it instantly defeats the Chosen - it should show up in the final battle behavior segment of their profile). But T1 Morality showing up as broken for a Tempted Chosen is very strange. If you can get it to happen again, I'd appreciate it if you'd upload a save file for me to look at.

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