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Tuesday, April 29, 2025

Release 64: Ecstasy

The main focus of this month's update was to finish the commented replay system.  It should now be fully functional, allowing players to share the exact sequence of moves for their runs in all scenarios and campaign mode!  I also fixed some minor bugs with the system while doing my usual playtest.  For an example of how this system can be used, it might be illuminating to check out SuperSkippy's walkthrough, which has been linked in the resources.txt file.  Even experienced players might be able to learn a thing or two by following along and seeing how a Chosen team can be quickly dismantled.

Although sexual content wasn't the focus of this release, there are still a few new additions to custom sex scenes which might be fun to play around with.  The orgasm system has been completely overhauled so that rather than just being something that happens during the 'damage' phase of the subject's turn, it now has duration and persistent effects.  Characters will usually use alternative dialogue when cumming, and they'll also comment when experiencing a particularly intense continuous orgasm.  Likelihood of continuous orgasm depends on the subject's Deviancy, her PLEA level, and the number of orgasms already experienced in the current scene.  Ruined orgasms get their own dialogue too.

A minor but very entertaining component of this system is that custom sex scene participants will have their speech distorted depending on whether they're continuously orgasming and on the intensity of that orgasm.  Characters using a "speech" type action (like dirty talk) will still say what they meant to say instead of using the orgasm dialogue, but their speech will be a bit messed up by the pleasure.  At very high PLEA levels, they can get pretty incoherent.

Much of the month was spent working on the "smalltalk" system which is meant to let your Favorite Forsaken comment on her history and (depending on Obedience level) provide helpful advice or taunting provocations related to the other species, the bosses, and the general state of the world in your campaign run.  But trying to finish this up alongside all the other stuff this month ended up being a bit over-ambitious.  This feature should be the last one I want to tackle before moving forward to the introduction of Mechanical Chosen, so I'll be continuing to work on it in the coming month!

Click here to download.  Mirror.

  • Content: Overhauled custom sex scene orgasm mechanics to allow for continuous climax.
  • Content: Participants of custom sex scenes will react appropriately when orgasming.
  • Content: The commented replay system will now function in all modes of play, including campaign mode!
  • Bugfix: Resolved some cases where Chosen captured by humanoid Demon Commanders would use the wrong dialogue lines.
  • Bugfix: Performing other actions in between buying a Commander and refunding it will no longer break commented playthroughs.
  • Bugfix: There are no longer some sequences of actions for which a commented playthrough will expect a specific action but will not read the current instruction in order to inform the player what that is.
  • Other: Improved some of the auto-generated commentary for commented playthroughs to be more clear.
  • Other: Bosses who have appeared in story scenes may now be previewed in the Info menu.
  • Other: Updated the resources.txt file to point to SuperSkippy's commented tutorial.
Release 64b
  • Bugfix: Resolved an error which prevented the player from changing Commanders on a save file which isn't set to write commentary.

3 comments:

  1. Helloooo dev! I love your game so much, even if my understanding of the game is frustuatingly stuck at beginner-level (i had to cheat just so i can achieve something!). The game is very complicated and frankly I am curious on how you manage to develop this independently and still pumping good content every month. What is your inspiration for this game, anyway?

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    1. Probrably those magical girl corruption doujichis made by Satou Kuuki. They are the thing that awakened me to magical girl corruption, so it might be the same for him.

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    2. Ha, in my case, my introduction to the genre was Kudarizaka Guard Rail's doujins. Since then, he's also started releasing some very interesting games of his own, so if you like this kind of content, I'd highly recommend checking those out!

      For the gameplay, my main inspiration was eragames (eraTouhou, eraMaou, and several others), several of which are still being actively developed by an open community, so it might be worth checking those out too.

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