Pages

Wednesday, June 29, 2022

Release 31: Relation

This update allows Chosen encountered in campaign mode to have pre-existing personal relationships with each other.  Currently, they're limited to being childhood friends or siblings, but more kinds of relationship are planned.  Custom Chosen created for campaign mode can be given relationships with each other, and the new "Bait" position for your Forsaken will allow the game to dynamically generate new relatives for the subject.

Any two Chosen who share a personal relationship will never appear on the same team, because so much of the writing assumes that teammates don't know each other beforehand.  And this feature is currently limited to campaign mode, because linking custom teams in single play to your current roster of Forsaken isn't as simple as it sounds.  But relatives who are generated or pre-made should show up very reliably in campaign mode, so it won't be difficult to access the new content.

Another new addition is a large collection of possible epilogues for Chosen who escape the final battle without experiencing a Total Break.  These epilogues describe the not-completely-broken Chosen's experiences after fleeing, and they explain what drives the Chosen to return to fight you again.  For players who haven't yet tried the campaign mode strategy of deliberately allowing a weakened Chosen to escape in order to have an easier time defeating her in a future loop, this wouldn't be a bad time to start.

Fans of Kalloi's portrait pack should note that the versions in the sidebar have once again been updated!  It takes full advantage of last version's naming scheme ravamp in order to give each of the Chosen and Forsaken a set of facial expressions fitting for her personality, so I highly recommend using it, and the tips and challenges packed alongside it are worth checking out.  The new feature that allows you to change characters' portraits without changing their displayed name also makes it easier to switch between the alternative portrait sets in the pack.

Finally, this update also has a new vignette, commissioned by the very same Kalloi.  It was fun to write, and it isn't too hard to trigger as you pursue the Aversion path, so I recommend checking it out.  Next month's update will bring the fourth Distortion path: Rampancy.

Click here to download.  Mirror.

  • Content: Added the "Bait" Forsaken position which will lure friends and family members of the subject to challenge you in campaign mode.
  • Content: Chosen who escape the final battle without experiencing a Total Break will now get unique epilogues depending on their personalities.
  • Content: Chosen who have special reasons for fighting the Demon Lord will now introduce themselves differently and have additional information in their profiles.
  • Content: Custom campaign Chosen may now be edited after they're made.
  • Content: Added a new vignette.
  • Balance: Superior Forsaken can now be commanded to release captured targets early.
  • Balance: The last tier of Forsaken training actions will always be available after the end of the loop, regardless of whether the associated upgrades were purchased.
  • Balance: Superior Forsaken, instead of costing double Motivation to deploy, now have all Motivation gains halved.
  • Balance: The Aversion Forsaken Defiler will now cause the resulting Orgy's damage to scale with the Forsaken's Disgrace.
  • Balance: Chosen are now a bit more likely to use Fantasize, and the tips for triggering Fantasize have been clarified.
  • Other: Added a toggle to automatically generate Chosen without civilian names.
  • Other: Chosen and Forsaken can now be set to use portrait folders which don't match their names.
  • Bugfix: Importing and exporting save files should now work properly.
  • Bugfix: Stopped certain Forsaken training actions from taking virginity when they shouldn't.
  • Bugfix: Chosen breaking each other's Vulnerabilities during T3 Break scenes will no longer sometimes result in bugged relationship states.
  • Bugfix: The Painful Harvester position will now work properly.
Release 31b:
  • Bugfix: Resolved an issue that could interfere with starting new campaigns which had custom Chosen.

Monday, May 30, 2022

Release 30: Delegation

The main addition this update is the ability for your Forsaken to perform Punisher actions (impregnation, hypnosis, energy drain, and outfit parasitism) against the Chosen.  Aside from the obvious fetishistic appeal, this also has a strong impact on the gameplay balance, because each of the Forsaken will have her own special bonus that she grants when you use her like this.  These bonuses can either make the Forsaken herself more powerful, make the victim Chosen more powerful once she joins the Forsaken, or grant some effect that makes it easier to defeat the victim's team in the first place.  The full list of possible effects is in the new "forsaken reference.txt" file packaged with the game.  As part of this system, Chosen and Forsaken are now better at tracking who did what to them, and there's more flavor text for all the various possibilities.

Another notable change is that I've reworked the Chosen name generation system so that each name corresponds to a more consistent range of personality values.  Many of the names are now used by a substantially different kind of personality, and some of the names have been removed entirely, so you might need to rename some folders in your custom portrait packs in order to give everyone the right face.  (Edit: Fans of Kalloi's packs should note that the versions on the sidebar have also now been updated for the new name list!)

The last two major additions are related to making the game more user-friendly.  When the Chosen have enough trauma to perform a more sinful downtime action but don't have the necessary Vulnerability broken, text will appear during their downtime action to tell you as much.  Similarly, when you've broken a Vulnerability that would allow a more sinful downtime action but the subject doesn't yet have enough trauma to consider it, the game will report an estimate of how much more trauma is needed.  The trauma calculation is only an estimate, because the Chosen try to group their downtime actions together to help whoever is currently more traumatized, but it should give you a good idea of when you should be pushing for just a little more trauma and when you should be saving your energy.

Finally, the game now also has a system to estimate whether the Commander you've bought will be able to make any significant progress in corrupting the Chosen.  This is also inexact, because it only looks at the Commander's cost and the available Vulnerability Breaks, and because it can't account for player skill.  In campaign mode, the increasing difficulty modifiers might make the system overestimate what you can do with a Commander.  And of course, a skilled player might be able to do something even with a Commander that the system thinks is too weak.  This is mainly meant to help new players get used to figuring out whether it's better to spend EE or save it.  As a side note, when you have a "favorite" Forsaken set, she'll give you the estimate in her own words.

The next planned update is the one that will allow your Forsaken's close friends and relatives to attack you in order to try to rescue them.  That should have some interesting effects on both the flavor side and the gameplay side, so I hope that everyone looks forward to it!

Click here to download.  Mirror.

  • Content: Added the Breeder, Hypnotist, Harvester, and Publicist positions which allow Forsaken to achieve Total Break against the Chosen and grant unique bonuses in the process.
  • Content: Added the Favorite and Concubine positions which give some new Forsaken flavor text.
  • Content: Chosen and Forsaken will now have improved recollection and reaction regarding who or what broke their Vulnerabilities.
  • Balance: Threaten now deals less base Resolve damage, but Chosen will now take increased Resolve damage from their own Impregnation.
  • Balance: Forsaken will now be more reasonable about switching their combat styles.
  • Balance: In campaign mode, the first Superior Chosen will always appear as an option for Loop 3.
  • Balance: The Appeal action now deals more base Resolve damage, but the associated achievement no longer multiplies the bonus damage from the Superior Chosen defeated achievement.
  • Interface: More indication is now given of how close the Chosen are to performing more sinful downtime actions.
  • Bugfix: The button to return to target selection during combat will no longer sometimes disappear.
  • Bugfix: Chosen brought to high trauma before starting the Negotiation Distortion will no longer cease to be Distorted.
  • Bugfix: Chosen brought to high trauma before starting the Temptation Distortion will no longer refuse to be Distorted.
  • Bugfix: Sacrificed Superior Chosen will no longer cease to provide their increased achievement weight.
  • Bugfix: Returning Chosen from previous loops will no longer cease to contribute to achievements early in the loop in which they return.
  • Other: Changed the logic used by the Chosen to decide on how to name themselves.
  • Other: Added a cheat to immediately gain all campaign achievement bonuses, even in single play mode.
Release 30b:
  • Bugfix: Every Negotiation will now properly increase Appeal's Resolve damage even without any achievement bonuses.
  • Bugfix: The cheat to grant all achievements will now also properly function in campaign mode.
  • Bugfix: Resolved an overflow error that could happen with Forsaken whose trauma multiplier was very high.
  • Bugfix: Resolved an issue that could cause Forsaken Parasitism to instead trigger Forsaken Impregnation.
  • Bugfix: Resolved a crash that could affect old saves.

Friday, April 29, 2022

Release 29: Negotiation

This update adds the third Distortion path, Negotiation.  It follows the previously-established pattern of selectively breaking some Vulnerabilities without breaking others, then doing something special to trigger the Distortion.  In this case, the player must break T2 Innocence and Confidence without breaking Morality or Dignity (except for T1 Morality).  Then after bringing the entire team to at least 1 billion ANGST, you will be able to begin the Distortion by offering a truce to the subject during a custom sex scene.

As you might surmise from that last requirement, this update also introduces the ability to have custom sex scenes with the Chosen.  Unlike the custom sex scenes with the Forsaken, your partner will have the ability to cut the scene short if she really doesn't like what you're doing with her.  Scenes with completely uncorrupted Chosen will generally be very short, but as you continue dealing Innocence and Confidence Breaks, they'll gradually grow more cooperative, whether to satisfy their own lust or in hopes of getting gentler treatment during battle.  You can start custom sex scenes with the Chosen from their Psychic Reading profiles, and there's no cost to doing so, which means that you might as well check with them periodically over the course of the game and see what they're willing to do with you.

The last notable addition is two more sex acts that may be used during custom scenes: oral sex and footjobs.  These were picked to go along with the small rebalance to the partner decision-making process which makes high-Deviancy, low-Obedience partners much more willing to perform "dominant" sex acts, even if they hate you.  These will probably come up frequently in encounters with half-broken Chosen.

Chosen who are broken with the Negotiation route get a bonus to PLEA and INJU damage, which can be quite a powerful combination, and depending on how many times you met with them as Chosen, they can end up with very high Obedience scores even without the usual required training.  I hope that everyone enjoys using the new tools at your disposal!

Click here to download.  Mirror.

  • Content: Added a new corruption route.  See the end of the guide.txt for detailed information.
  • Content: Added new variants for the T3 Core Dignity Break scene when the victim is on the new corruption route.  (T3 Core Morality mostly shares the Tempt variant.)
  • Content: Added one new face to the default portrait pack.
  • Content: Custom sex scenes with Chosen can now be accessed through the Psychic Reading profile.  They'll tend to be very short until the subject is moderately corrupted.
  • Content: Added footjobs and oral sex to custom sex scenes.
  • Content: Added "dirty talk" dialogue that can be used by partners during custom sex scenes, and added some new lines to the existing "insult" dialogue.
  • Content: Custom sex scenes now have ending flavor which reflects how the scene went (and some of these endings may be triggered by Chosen who want to end the scene early).
  • Content: At the start of the final battle, Chosen who are on a Distortion route will now have an appropriate introductory line to reflect their state of mind.
  • Balance: The Grand Concert training action will now restore Forsaken Stamina and Motivation even when not in the middle of a loop.
  • Balance: Chosen will now be slightly less triggerhappy about breaking their T1 Vulnerabilities when one damage type is less than 1k and isn't being actively damaged.
  • Balance: Adjusted custom sex scene partner willingness to perform various actions, mostly making defiant perverts more interested in dominant sex acts.
  • Balance: In the final battle, triggering an Aversion defeat will now reset defiler actions in order to make it more viable to beat a mixed-Distortion team.
  • Interface: When Chosen are ready to use new T3 Break sinful moves, their profiles will still correctly show Distortions that can be triggered before the move is used.
  • Bugfix: Added some missing logic to scenes which weren't saving or displaying portraits properly.
  • Bugfix: Forsaken who give the player orgasms during custom sex scenes will now properly have their "orgasms given" profile info updated.
  • Bugfix: Chosen profiles will no longer incorrectly report "bitter enemy" status in some edge cases.
Release 29b:
  • Bugfix: The Negotiate option will no longer appear at incorrect times.
  • Other: Fixed some incorrect text regarding how to trigger distortions in the guide.txt.
  • Other: Added a paragraph to the guide.txt to clarify the purpose of the custom sex scene system.

Wednesday, March 30, 2022

Release 28: Encounter

This update adds the "Meet" option for your Forsaken, a sort of minigame where you can have a detailed, step-by-step sex scene with them.  Each individual action is tracked, so if you start groping your partner, she might respond by pushing you down onto your back, and then it would be your turn to decide how to respond.  This is significantly different from the previous versions' sex scenes which proceed without much (if any) direct input from the player.

The relative position of the participants is tracked, and most body parts can only be used for one thing at once (so that, for example, if you're receiving a handjob, you need to have your partner stop before you can move on to outright sex).  The emotions and physical state of the participants are also tracked, and they're influenced strongly by your partner's personality and what you're doing to her.  In general, disobedient Forsaken will resist whatever you do while obedient ones will cooperate.  However, Forsaken who are turned on will be more inclined to do sexual things, and Forsaken who are angry or tired will want to stop.  This extends to the actions they choose for themselves: for the first time, Forsaken can offer their virginities to the player directly.

This system deliberately doesn't have too much interaction with the main gameplay loop.  It can be used to (for example) take a Forsaken's virginity in a gentle way that doesn't increase her Hostility score, but this is trivial to do and isn't meant to present a gameplay challenge.  Instead, it's meant as a way to get to know your Forsaken better and see what their various stats actually mean in terms of what they're willing to do for you.  The only main gameplay loop-related restriction is that you can't visit them more than once in a day, but this is just for flavor reasons.  You can relax and have a comfy time playing with your Forsaken as often or as little as you want.

The current list of available actions is quite short, but now that the framework has been programmed, adding more is very easy.  I'll be doing so immediately, as the next update will add the third Distortion path, which involves having custom sex scenes with the Chosen as well.

Click here to download.  Mirror.

  • Content: Added the "Meet" option for the player's Forsaken.
  • Content: Forsaken can now recognize female Demon Lords.
  • Content: Added one new face to the default portrait pack.
  • Balance: When a basic Commander capture and a surround are both possible, the player may now choose to use either.
  • Bugfix: Aversion-type Forsaken will no longer be incorrectly described as penetrating virgin Chosen when adding them to an orgy.
  • Bugfix: Resolved a crash when listing relationships.
  • Bugfix: Forsaken training actions which provide 0 Expertise will no longer crash the game.
  • Bugfix: Chosen can no longer be set on the Aversion path by adding them to an orgy that's just about to end.
  • Bugfix: Chosen will now correctly escape from Orgy and Defiler+ actions which are begun with only one turn remaining.
  • Bugfix: T1 Innocence Break now properly locks the Chosen out of the Aversion path in all situations.
Release 28b:
  • Bugfix: Using Networked Consciousness to immediately start a Defiler+ or Orgy will no longer sometimes allow the participants to escape on the same round.
Release 28c:
  • Bugfix: Capturing with a basic Commander while Surround is possible will no longer result in an incorrect Surround duration.
  • Bugfix: The button to have Forsaken refer to you by a title instead of a name will now function properly.
Release 28d:
  • Bugfix: Ambushing with a basic Commander will no longer result in an incorrect Surround duration.
Release 28e:
  • Bugfix: Ambushes will no longer sometimes cause a bugged capture state.

Sunday, February 27, 2022

Release 27: Specialization

With this update, it is now possible to use the final tier of training actions on your captive Forsaken.  In addition to being a very efficient way to increase their expertise and manipulate their combat styles, these training actions also have unique effects that can be beneficial to the current loop in campaign mode, and they also unlock the ability for Forsaken to use powerful defiler abilities in the middle of a capture.

Content-wise, Forsaken defiler actions make up the bulk of the added text for this update.  Activating them has the same requirement as regular defiler actions (10k circumstance damage).  This is generally only practical to achieve in the last few rounds of the battle, and as a result, the number of turn-by-turn variants you'll see for any given Chosen-Forsaken matchup is pretty small.  But I put a lot of effort into adding unique descriptions and dialogue for each possible Chosen personality, Forsaken personality, Forsaken corruption state, and personal relationship between the Chosen and Forsaken (including the new "Obsession" relationship state), particularly when the Forsaken ends up being the first to break the Chosen's Vulnerability.  I hope that everyone will enjoy pitting lots of different combinations of Chosen and Forsaken against each other!

In addition to the regular four defilers, you can also give Forsaken who were broken using a Distortion path a couple of unique defiler actions with their own special rules.  Forsaken who fell to Temptation can help Tempt fresh Chosen in turn, and this is a particularly powerful option because it can be triggered in the middle of a commander capture (unlike the regular Tempt option, which requires you to let them escape and then surround them again).  Meanwhile, Forsaken who fell to Aversion can add their victims to a Defiler+ action in order to create an orgy, even if the victim isn't on the Aversion path herself.  These options should make Forsaken more powerful in the lategame.

This update also adds another face to the default portrait pack, and Kalloi's portrait pack has also gotten some significant updates.  The next update will add some more new ways to play with your Forsaken, so look forward to it!

Click here to download.  Mirror.

  • Content: Added the last tier of Forsaken training actions.
  • Content: Added the ability for Forsaken to use their own version of defiler actions.
  • Content: Added one new face to the default portrait pack.
  • Balance: Adjusted the modifiers early Forsaken training actions apply to later ones.
  • Bugfix: Exiting Chosen team customization prematurely will no longer crash the game.
  • Bugfix: Resolved a crash that could happen at the end of a campaign loop.
  • Bugfix: Hypnosis Commanders will no longer sometimes cause a bugged Innocence Break state.
  • Bugfix: Corrected some errors when displaying campaign achievements.
  • Bugfix: Resolved an issue where Forsaken relationships would break

Sunday, January 30, 2022

Release 26: Aversion

 This update adds the second Distortion path, Aversion.  Like Temptation, it involves selectively breaking some Vulnerabilities without breaking others, then performing a particular feat to begin the Distortion, but the similarities end there.  Beginning the Aversion path requires breaking T2 Morality and Confidence without breaking Innocence or Dignity (except for T1 Dignity).  Then, starting an Orgy that lasts at least 10 turns will trigger the Distortion.

Chosen on the Aversion path will become especially sensitive to future Orgies, their minds shutting down as they lack any of the usual ways to feel good about what's happening to them.  And if this can be triggered in the final battle, they'll experience a complete mental break, deluding themselves into adopting a new persona that doesn't mind what's happening to them.  Forsaken recruited with this method are especially resilient during training, and they get a bonus to dealing HATE and INJU damage.

The update also includes a new vignette requested by the subscriber Kalloi.  This one involves rival Chosen competing to determine who has the most sexual stamina.  It has five distinct possible outcomes depending on the relative Innocence corruption levels of the participants, all of which were quite entertaining to write.  I hope that everyone enjoys the new content!

Click here to download.  Mirror.

  • Content: Added a new corruption route.  See the end of the guide.txt for detailed information.
  • Content: Added new variants for the T3 Core Innocence and Dignity Break scenes when the victim is on the new corruption route.
  • Content: Added a new vignette.
  • Content: Added one new face to the default portrait pack.
  • Bugfix: Resolved a crash that could affect old saves.
Release 26b:
  • Bugfix: Resolved a crash that could happen when all three Chosen were defeated via Aversion in the final battle when the Extermination meter was already full.

Thursday, December 30, 2021

Release 25: Reunion

It's now been two years since the first public release of Corrupted Saviors.  I'm grateful to everyone who's continued to follow the project up to this point.  The goal I set last year was to provide the player some satisfying payoff for successfully corrupting the Chosen, and while there's certainly still room to improve, I think that the Forsaken-related content is coming together nicely.  The coming year will be focused on providing more different ways for breaking the Chosen, from implementing more Distortion paths to adding more acknowledgement and reactions depending on the precise method the player uses (the order of the Breaks, whether Commanders or Forsaken are used, and so on).  One of the main draws of Corrupted Saviors as compared to other corruption games is the flexibility of the exact corruption path each character is subjected to, and I think it's important to build on that.

As for this update in particular, the main added feature is the ability to use custom Chosen in campaign mode.  In addition to importing existing teams, you can also create single custom Chosen using a new more in-depth customization process which also includes an option to directly input each personality value.  Rosters of custom Chosen can be exported from your save file and imported by other players, and in combination with the portrait system, I hope that this encourages everyone to check out the teams shared by other players and perhaps share some teams of their own.

During the code refactor to allow custom Chosen in campaign mode, it was also convenient to add the ability for Chosen who flee one loop's final battle to show up in later loops.  Chosen who have been thoroughly corrupted (i.e. at least one Total Break) will disappear after the final battle as detailed in their epilogues, but others will return to try to avenge or rescue their corrupted comrades.  These returning Chosen will be somewhat rehabilitated (they'll stop using Slaughter, Fantasize, etc. until you corrupt them again), but other corruption parameters (notably Tempt progress) will remain the same.  Furthermore, there are special interactions when you use a Forsaken former teammate against a returning Chosen.  If the relationship between the two was positive, this will cost extra Motivation, but the increased capture duration and damage are considerable.

Custom Superior Chosen and returning Superior Chosen will always remain Superior.  However, regular custom Chosen and returning Chosen can also end up being upgraded to the Superior class.  This provides some incentive for the player to follow the standard villain tactic of "I'll allow you to escape in order to become stronger and fight me again."

In lieu of adding new vignettes this month, I made some extra variants for the tier-3 Morality and Confidence Core Break scenes (i.e. the ones where the subject assaults one of her teammates).  Now, if the would-be victim is on the Tempt path, things won't quite go as the attacker had planned.  This will leave the corresponding Minor Vulnerabilities intact so that the scenes don't interfere with continuing the Tempt path.  The later Distortions, once they're added, will also come with alternative scenes which preserve the relevant Vulnerabilities.

Finally, one of the game's subscribers has also generously produced a complete portrait pack which I've linked in the sidebar.  Kalloi's portrait pack is notable for being all original art and for including separate civilian, Forsaken, and Superior variations, along with all combinations thereof.  I'm going to continue expanding the default portrait pack just because I think it's important for the game to stand on its own without separate downloads, but I strongly recommend that you all give it a try with the new update!

Click here to download.  Mirror.

  • Content: Chosen who escape the final battle can now show up again in campaign mode.
  • Content: Custom Chosen can now be used in campaign mode.
  • Content: Added a new custom generation method for solo Chosen.
  • Content: Forsaken will now have special interactions with former teammate Chosen.
  • Content: Added two new faces to the default portrait pack.
  • Content: Added alternative T3 Morality/Confidence break scenes for when the subject tries to assault a target on the Tempt path.
  • Bugfix: Filled in a missing portrait from one of the faces in the default pack.
  • Bugfix: Defiler+ actions will no longer display incorrect portraits.
  • Other: Campaigns may now be started with lowered difficulty and cheats enabled.
Release 25b:
  • Bugfix: Resolved a crash that could affect Forsaken from old saves during Single Play mode.
Release 25c:
  • Bugfix: The list of custom Chosen that have yet to be faced will no longer be lost after the first loop.
Release 25d:
  • Bugfix: Resolved a crash that could affect old campaign saves where one of the Chosen hadn't yet appeared for the first time.